" Day n Night " - PCG Experiment in UE5
Experimenting with creating a PCG build world in Unreal Engine. Creating a deserted step area and forest, while creating this project, I experimented with the concept of perception of day, how we see it as a peaceful and relaxing state. However, the night is always perceived as mysterious and unknown, somehow even scary; in this piece of work, I tried to recreate these areas to explore more of both worlds of peace and mystery.
Tools:
Unreal Engine 5 - PCG, Lighting , Assets, Rendering.
Premiere Pro - Video Edit, Color Grading, Color Correction, Audio edit.